# SkyCraft

> Skyrim × Minecraft

Play Skyrim as a Minecraft player: Minecraft movement, blocks, inventory and combat in Skyrim’s world.

Play Skyrim as a Minecraft player. You move with Minecraft's physics, carry its inventory and HUD, and place and break blocks anywhere in Skyrim, while Skyrim keeps its world, NPCs, quests and saves.

- Walk, sprint, swim and jump with Minecraft movement on Skyrim's terrain
- Place blocks anywhere, lit by Skyrim's sun, shadows and weather
- Dig into Skyrim's ground and blow craters with TNT and creepers
- Fight Skyrim's NPCs with any Minecraft weapon, including bows, tridents and TNT
- Your Skyrim skills level up from Minecraft play
- Water and lava flow over Skyrim's terrain

## Details

- Mod page: https://summer.games/mods/skycraft
- Made by: [chasmlol](https://github.com/chasmlol)
- Download: https://github.com/chasmlol/SkyCraft
- Price: Free to play
- Platform: Windows PC
- Players: Friends running SkyCraft can join your Minecraft world.
- License: MIT

## You need

- Skyrim Special Edition on the Anniversary Edition runtime (1.6 or 1.7)
- A Microsoft account that owns Minecraft: Java Edition
- Windows PC

## Heads-up

- Early and experimental: back up your saves
- Skyrim's opening can leave you stuck; use Alternate Start or a save made after Helgen
- Mods that take over the camera (Improved Camera SE, SmoothCam, True Directional Movement) conflict
- One player reported a Malwarebytes warning on the download; later scans came back clean

## Install it with your AI agent

Paste this prompt into a coding agent on your Windows PC:

```text
Help me install and play "SkyCraft" (Skyrim x Minecraft), a fan-made mod by chasmlol: https://github.com/chasmlol/SkyCraft

Do the technical work yourself and tell me plainly what you could not do or test. Downloads are your job, not mine: get the mod and everything it needs (loaders, launchers, runtimes) from their official sources, and tell me what you installed and where. Only hand something to me when it truly needs me (a login, a purchase, a Windows permission prompt), with the direct link and exactly what to click.

1. Read the project's README and latest release first. Tell me in two or three lines what it is, what it needs, and anything its known issues say I should avoid.
2. Find my copies of the games yourself (Steam, Epic, Xbox and other library folders). If one is missing, or is the wrong version for this mod, stop and tell me what to get. Never download games, game files or ROMs from anywhere; the mod runs on copies I own.
3. Safety check before anything runs: download only from the creator's release linked above and the official sites of the loaders it names. Scan every downloaded file with Microsoft Defender ("%ProgramFiles%\Windows Defender\MpCmdRun.exe" -Scan -ScanType 3 -File "<the download folder>"), and read the project's open issues for security reports. If anything is flagged, stop and tell me what and where. Don't run anything as administrator unless the README requires it, and ask me first.
4. Before changing anything, back up every game file and save you will touch, and keep a list of what you change so I can undo it.
5. Install the mod exactly as its README says, using the loaders it names. If the README offers a mod manager route and a manual route, pick the one that needs less from me.
6. Start the game the way the README says and check that it loads (the README usually says how to tell). If it fails, read the logs, fix what you can, and tell me what is left.
7. If it has multiplayer, tell me in one or two lines how my friends join.
8. Finish with: what you installed, what the safety check found, how I start it next time, and how I remove it and restore my files.

Play offline when the mod says so, and never use it in online modes with anti-cheat. If you get stuck on how the game or mod works, universal-modder (https://github.com/rehan-remade/universal-modder) has skills for working out a game's engine and loaders.

Start now: begin with step 1.
```

A fan project by chasmlol, hosted on their page. Not affiliated with the games’ publishers. Mods notice: https://summer.games/mods-notice
