Aethelgard: Breach Extraction
Early accessTop-Down, Bullet Heaven
About this game
**Aethelgard: Breach Extraction**
Secure the seals. Claim the relic. Escape before everything collapses.
A standalone top-down survival mission from the Aethelgard universe. Explore a procedurally generated building, fight through enemy assaults, collect experience and choose cards to develop your build.
Choose **Stormcaller, Archer or Paladin**. Secure two seals, recover an unstable relic and carry it back to the entrance. Your final escape requires holding the extraction point and defeating its guardian—all before the twelve-minute collapse deadline.
**Connection to “Out of Control”:** The recovered relic periodically releases dangerous discharges at your position. Carrying it increases reinforcement pressure, turning the return journey through familiar corridors into a dangerous escape.
**Features**
- A newly generated floor each attempt, with walls, corridors and fog of war.
- Three starting builds with card-based progression.
- Assaults separated by short reinforcement breaks.
- Healing and a bonus card choice for each secured seal.
- A final guardian encounter at extraction.
**Controls:** WASD or arrow keys to move, Space to dash, Escape to pause. Attacks are automatic; select upgrades with the mouse.
**Platform:** Windows 64-bit. Extract the ZIP and launch BreachExtraction.exe. Summer Engine installation is not required.
**Languages:** English, Russian and Romanian.
**Engine:** Summer Engine.
**Development disclosure:** This standalone mission reuses combat systems, interface components and assets from my existing Aethelgard project. AI assistance was used for coding and artwork, including generated overhead enemy sprites. Existing audio was reused; no new music or sound effects were generated for this mission. Credits and license records are included.
AI generated content
The developer describes how AI was used to make this game:
- Art, audio or other assets made with AI tools
- Code written with AI tools